Tuesday, February 19, 2013

Design project-day 3


TO DO-Day 3
Open a new blog post. Title it "Design project-day 3". Label it "Technology Topics" AND "Technology Skills"
CHOOSE phase (15 minutes)
1. Review your description of your user from DEFINE phase (day 1) and what makes a game fun
WE though that what made a game fun would be moving, that it looks nice and that you can play it with your friends we also liked if the game had music and maybe some prizes.

-Do these descriptions match your game...why or why not? (on blog)
What makes it fun is that a lot of people can play and it a game in which you move around a lot and can play with all your friends and its a mosca style game. Also its challenging since it has obstacles and you have to be quick.
2. What are the most powerful ideas in your model that you want to keep? (on blog)
We would like to keep the mosca style game with obstacles because it is challenging yet entertaining.
3. What are the things you can leave off to simplify the game? (on blog)
We decided to leave off type holes in the middle because it made the game a bit unconventional and really difficult. SO instead we changed them for little players that will block the ball.
IMPLEMENT phase (10 minutes)
Make a build plan
1. What needs to be done to make the model, step by step, who will do each? (on blog)
-Find a very large piece of carboard 
-Make legs and make it like a sort of table legs with soda bottles
-Msake the paddles 
-Make the small players as obstacles
-Each bring a ball it has to be light like a ping pong ball.
-Make the goals 
-The game to be fun and entertaining and hopefully won't break or anything.
2. What supplies do you need besides cardboard, tape, scissors? Who will bring those? (on blog)
We need ping pong type balls and we need colors like paint and stuff to make them attractive

No comments:

Post a Comment